Update: Release 1.1a to fix the bugs in the 1.1 release š
Download links updated too
And like clockwork (on some sort of clock that distorts time and sleep) here is the DSP 1.1 release.
Donāt forget you can still vote for Defence Station Portable on NeoFlash HERE
Thanks for all your votes! š
This version has a slightly longer River TD, plenty of playability fixes and fixes/improves the bugs that prevented many other people from releasing their own maps.
There is also a difficulty modifier, so daring folks can try play the levels through with more difficulty. Try beat River TD on 2.0x difficulty, I DOUBLE DARE YA!
Mapdevs, check the updated leveldev.doc, the file formats are still the same but you can now override more of the images, check levels/test as an example š
ChangeLog:
Add āHow To Playā level.
Difficulty multiplier. (bigger number = more enemy HP)
Show tower stats while placing one.
Add āSave the houseā mode.
Show range rings when upgrading towers (Yes, you can upgrade towers! š select one on the map with X)
Show Wave XX/XX Text between waves.
Most game graphics customisable by level.
Fix loading levels made on windows.
Fix Quitting level in middle of wave stops player starting wave.
Fix points (Max 10 points / normal enemy, 40 points / boss. Quicker kill = more points)
Bonjours,
Pour commencer, je parle francais, car je nāarrive pas bien a parler anglais. Je vais utilisez des mots simples !
Jāaime ton Homebrews (in PSP) et jāaimerais me crĆ©e un niveau. Mais je nāarrive pas a commprendre ton TUTO !!!!
A tu un programme pour le faire ?
Car je trouve ton travail genial.
Si tu veux me contacter, mon e-mail est : xavier_eh@hotmail.fr
Xavier, cāest le site web de Danzel ici (qui ne parle pas francais je pense) ce nāest pas lui qui a fait le tuto avec TileStudioā¦
Je tāenvoie un email.
Danzel -> author mismatch š
Vous pouvez pouvoir traduire leveldev.doc en utilisant un site Web de traduction.
(Je ne parle pas franƧais.) š
http://translate.google.com/translate_t?langpair=en|fr
Danzel,
One item of my wishlist was āmore file checkingā, there is a bug if the png loaded is not in 24 or 32 bits, a 8 bits picture crashes DSPā¦
Got an examply image? I didnāt know about that bug.
hey danzel,
i like your game. a lot. but, your instructions on the āhow to make your own levelā werenāt very explanatory. I looked at the river TD level text, and you donāt mention any of that in the level maker readme. Please, make you instructions way more specific and exact. then, release it.
My instructions must be fairly good considering that more than 7 maps have been released by various authors on the QJ forums.
Have you tried scrolling down in the leveldev.doc file? There is a totally of 6 pages describing the format of all the files you need to make.
Some news from Sourceforge ? Iām hurry to post bugs, feature requests and some tutorials ! (and look at the codeā¦)
Not yet, Iāve requested a dead project takeover though, so it may be a while.
Posting a news update soon š
oh, i didnāt know that there were that many ppages, sorry for my incompetence. In your next release, you should include the maps made by other people.
No worries š
Thats something Iām considering, will depend on the authors willingness however.
Hey what about a linux x86_64 version for us 64 bit linux users.
Install the 32bit compatibility libraries and the 32bit one should work.
Otherwise youāll have to build it yourself, I donāt run 64bit linux.
Source is available on the sourceforge.net site, details:
http://OFFLINEZIP.wpsho/?p=36
its kinda very easyā¦ are there more maps?
There are a few around, not sure where off the top of my head.
Ask google
how do i put this on my psp
read this:
http://forums.qj.net/f-guides-hacks-homebrew-and-emulators-43/t-how-to-play-homebrew-on-your-psp-read-this-first-21355.html
Hey there, Big fan of the game and just wanted to let you know (incase u hadnt found out yet) but the reason why DSP crashes isnt that much u have to change just rename the Submarine2 folder to redsubmarine, u had a submarine2 listed as redsubmarine in the .TXT file for your level
if u need more help just contact me
IIRC that was fixed in 1.1A
āMy instructions must be fairly good considering that more than 7 maps have been released by various authors on the QJ forums.
Have you tried scrolling down in the leveldev.doc file? There is a totally of 6 pages describing the format of all the files you need to make.ā
Where?
Download any of the zip files above and it is included.
Iāve moved to an XML based level format since this release. It took me around an hour to port river td to the new level format.
Hopefully Iāll get a new release out by the end of the year š
I mean like where are the maps? I tried searching everywhere but most of the links are expired.
Yeah looks like all/most of the links are expired š
I want Starcraft map š
If anyone has it, would you mine uploading it?
I have 5.00 m33 and im trying to load the game, but the screen turns black and stays like that, what am I doing wrong or is the game not compatible with this version
never mind it already loaded
ever time i start it on my psp it just saids this game cannot be played and there a code after it.
You will need custom firmware installed on your PSP as this is a homebrew game.
i do have a custom firmware!
my firmware is 4.01 m33-2
Hhhmmmā¦.
Do you have the 1.5 Kernel add on?
Just had a look and DSP requires it.
i put it on but still doesnt work!
Did you put it in the game150 folder?
yep !
That should be enough to make it workā¦.
Guess it doesnāt work on 5.00, wait till the next version, only a month max!
tell me when you have next version then!
Will do š
Danzel, do you have the other maps? I canāt find them. I only have Warcraft.
Nope, there will be more in the new version when it gets released.
There is a link in one of the other threads to some other maps, canāt remember which one though lol.
When is the released date? What features are you adding?
Go read this:
http://OFFLINEZIP.wpsho/category/dsp/
There is lots of changes. Will be a March release date I thinkā¦
Can you show me the download link plz?
Goood day!
I loose control!
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