DSP Update…

August 2, 2008 on 11:50 am | In DSP |

If you’ve watched SVN lately(ish) you would of seen that I’ve abstracted almost all the system dependent parts.

I’ve decided I need to do the same with GLBits too, but my linux desktop is currently in the lounge…. so I won’t be working on that for a bit :-)

I’m going to have a go at compiling the SDL version on my Mac and then I’ll port RiverTD to XML.

Update: Support to build on mac committed :-)

Update2: RiverTD is now ported to XML, I haven’t fully tested it but it seems to work.

3 Comments »

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  1. Hi! This one is a bit off topic but anyways;

    I’ve seen your old release of DSP for PSP, and I would really like to play the game.. only problem is I have PSP slim and lite, and your homebrew isn’t compatible with that one.. I would really much appreciate if you could release a PSP Slim compatible version your game!!

    Comment by HOkk — September 3, 2008 #

  2. I’m pretty certain it does work on the PSP Slim if you have it set up for playing homebrew (Custom Firmware installed).

    Read this I think:
    http://forums.qj.net/showthread.php?t=131722

    Comment by Danzel — September 3, 2008 #

  3. Keep up the good work, I’ve been playing DSP a lot, especially the Warcraft Map made by someone at Qj a while ago.
    DSP has an impressive replay value compared to most PSP homebrews !

    Comment by wololo — September 8, 2008 #

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