If you’ve watched SVN lately(ish) you would of seen that I’ve abstracted almost all the system dependent parts.
I’ve decided I need to do the same with GLBits too, but my linux desktop is currently in the lounge…. so I won’t be working on that for a bit 🙂
I’m going to have a go at compiling the SDL version on my Mac and then I’ll port RiverTD to XML.
Update: Support to build on mac committed 🙂
Update2: RiverTD is now ported to XML, I haven’t fully tested it but it seems to work.
Hi! This one is a bit off topic but anyways;
I’ve seen your old release of DSP for PSP, and I would really like to play the game.. only problem is I have PSP slim and lite, and your homebrew isn’t compatible with that one.. I would really much appreciate if you could release a PSP Slim compatible version your game!!
I’m pretty certain it does work on the PSP Slim if you have it set up for playing homebrew (Custom Firmware installed).
Read this I think:
http://forums.qj.net/showthread.php?t=131722
Keep up the good work, I’ve been playing DSP a lot, especially the Warcraft Map made by someone at Qj a while ago.
DSP has an impressive replay value compared to most PSP homebrews !